DePIN+ Cloud Gaming: The Gaming Revolution in Emerging Markets

Exploring the Development Prospects of DePIN+ Cloud Gaming in Emerging Markets

Challenges and Opportunities Facing Cloud Gaming

Although cloud gaming technology continues to advance, the inherent flaws of centralized architecture still lead to significant latency issues. Data shows that traditional cloud gaming services can increase latency by 40-150 milliseconds compared to local operation, with an increase of up to 85%-800%. To achieve the best experience, physical distance and network distribution are crucial. Deploying gaming nodes close to end users can significantly reduce latency, but building large data centers everywhere is neither economical nor efficient.

Exploring the Landing Path of DePIN + Cloud Gaming in Emerging Markets with Shaga as an Example

Industry Status

Many technology giants are trying to launch cloud gaming services, but they all face varying degrees of challenges. A well-known company's cloud gaming platform failed for multiple reasons, but the core issue lies in its claim of "negative latency" technology that is difficult to deliver. Another gaming cloud platform has 40 million users, but suffers from latency issues due to its reliance on centralized data centers, which are typically underutilized and far from users. This solution is acceptable for casual or single-player games, but it struggles to meet the demands of competitive or multiplayer gamers who seek the ultimate experience.

Advantages of P2P Network

The characteristics of cloud gaming make it an ideal application scenario for distributed networks:

  1. Reducing physical distance and optimizing network distribution are key to lowering latency.
  2. Cloud gaming can provide high-quality services without the need for large hardware equipment.

P2P networks have significant advantages over centralized cloud services: on one hand, P2P nodes can be closer to end users; on the other hand, they do not require expensive large data centers, and consumer-grade hardware can provide high-quality services, while also covering areas that traditional data centers find difficult to reach.

Market Supply and Demand Matching

There are currently 2 billion gaming PCs worldwide, with an annual increase of 100 million. Despite the continuous growth in PC production, the utilization rate of devices for entertainment purposes has not increased correspondingly. At the same time, gaming demand is growing exponentially. The contradiction between idle high-performance devices and the surge in gaming demand creates opportunities for P2P cloud gaming networks: by integrating idle computing power resources, they provide services to players who need low-cost, high-quality game access (especially emerging market users who cannot afford professional equipment).

Therefore, edge computing and low-latency cloud gaming are expected to become mainstream methods of game distribution, just as streaming platforms have made content distribution more flexible and convenient.

Taking Shaga as an example, exploring the implementation path of DePIN + cloud gaming in emerging markets

innovative solutions

A certain DePIN project focuses on achieving the lowest latency cloud gaming experience through edge computing. This project allows any user to establish nodes and share gaming resources. Computing power providers can fully utilize game-optimized equipment, while players can enjoy high performance and low latency gaming experiences at a lower cost. Through this model, gaming PC owners can transform their devices into micro data centers and earn passive income without any costs. Additionally, participants in the network do not need to purchase custom hardware, greatly lowering the entry barrier for ecosystem participation.

The project is compatible with both Web2 and Web3 games, providing innovative support for Web3 games: through a controller with a built-in hardware wallet, blockchain interactions can be easily achieved without user awareness.

Taking Shaga as an example, explore the landing path of DePIN + cloud gaming in emerging markets

Comparison with traditional cloud gaming services

Compared to traditional cloud gaming giants, this project is expected to stand out with the following advantages:

  • Decentralized Cloud Gaming Model
  • Edge computing to reduce latency
  • AI-enhanced gaming experience

Taking Shaga as an example, exploring the landing path of DePIN + cloud gaming in emerging markets

Comparison with Web3 Competitors

Currently, there are numerous Web3 projects involving gaming and decentralized computing, but there are significant differences in their technical paths and product positioning. In contrast, this project focuses on the cloud gaming field, building a unique competitive advantage through a "distributed node network + social incentive system"—providing low-cost, low-latency, high-quality cloud gaming services while enhancing player retention through social tasks and token reward mechanisms.

Taking Shaga as an example, exploring the landing path of DePIN + cloud gaming in emerging markets

Application Scenarios

Mobile Game Experience

Users do not need to carry high-performance laptops or rely on remote cloud servers; they can simply open the application on any device (tablet, phone, or lightweight laptop) to "borrow" the computing power of nearby nodes, obtaining a low-latency, high-fidelity gaming experience anytime, anywhere.

Local Multiplayer

This project is not only a gaming platform but also a social platform. With edge computing infrastructure, it not only provides a better single-player gaming experience but also brings innovation to localized multiplayer games. Through a specific system, users can engage in real-time online battles even if they are not in the same room.

Game and Live Streaming Interaction

The game live streaming market has 7 million active streamers and 35 million daily active users. This project allows streamers to collaborate directly with selected viewers through the "one-click screen sharing" feature, adding a new dimension of social interaction. By transforming passive viewing into active participation, it creates a more immersive experience.

Taking Shaga as an example, exploring the landing path of DePIN + cloud gaming in emerging markets

User experience at the core

The construction of this project always revolves around the needs of end users—whether they are node providers or gamers. Node providers can utilize idle computing resources to create value for users while earning additional income; meanwhile, players can enjoy an ultimate cloud gaming experience. Moreover, through the social system, the gaming experience has stronger social attributes and a sense of immersion.

To ensure a high-quality user experience, the project plans to implement a cloud save feature for game states, creating checkpoints regularly. If a certain node fails, the game will use the cloud save to restart instantly on another node. In the future, a staking and reputation system will also be established to incentivize quality node operators through game theory mechanisms.

Taking Shaga as an example, exploring the landing path of DePIN + cloud gaming in emerging markets

Conclusion

The project team is dedicated to redefining the interaction methods of games, not only in the Web3 space but also impacting the Web2 ecosystem. They have built a decentralized, user-driven network that fundamentally changes the underlying logic of game distribution, experience, and monetization.

Taking Shaga as an example, exploring the implementation path of DePIN + cloud gaming in emerging markets

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MetaverseLandladyvip
· 07-14 00:32
Who can play with such a big latency?
View OriginalReply0
SandwichHuntervip
· 07-12 06:24
Playing playing playing, the problem still lies in latency~
View OriginalReply0
shadowy_supercodervip
· 07-12 02:19
This latency is too high, what the hell are you playing?
View OriginalReply0
GateUser-a606bf0cvip
· 07-12 02:14
Who can stand such high latency?
View OriginalReply0
FancyResearchLabvip
· 07-12 02:10
Negative latency is hilarious, even the tech giants are getting in on it, right?
View OriginalReply0
MetaMiseryvip
· 07-12 02:09
Don't tell me about negative latency, just brag all day.
View OriginalReply0
MoonRocketTeamvip
· 07-12 02:09
Wuhu, this wave of DePIN might be a super booster for cloud gaming to the moon
View OriginalReply0
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